:: RS2-OSRS Hybrid Necrotic RSPS overview

i've been dabbling in recreating late RS2 in unreal engine. that's obviously a horrible idea right. it is. i'm probably gonna keep fucking with that here and there but i took a break to look into another RSPS build package.

this one has an official video tutorial to go with it, and i'll put it my comment on the video for troubleshooting things you might run into down below. this one's pretty good, with some specific hang-ups:


  • don't run this one in a large group of strangers, because it's got some glaring under-the-hood security vulnerabilities (hence why development stopped on it)
  • you start out in a custom hub zone with a really specific teleport system that cleans up what the lodestones were kinda going for
  • lot of focus on minigames/bosses/DiNDi
  • it leans more heavily into the OSRS side of the scale, like right on the cusp of entering the RS2 era. i can see why it's listed as RS2, but the hybridization is definitely important to note
  • there's a couple of really specific bugs. some, like the dialog heads being too small sometimes, are just visual. others, like "you walked too far too fast and now you're stuck sliding into the void," require a client restart

copy of my comment under the video tutorial (with links):

  • note that i am on windows 10 for this and already have git installed, so I cannot confirm how much having git installed helps (as mentioned in other comments). i would still download the latest version of git just to cover your bases.
  • i originally tried running this on a 2023 community edition of IntelliJ, installed to the D: drive. i ran into several errors involving netty being misplaced when trying to run the server (it's understandable, netty hasn't been updated in a while.) it seemed like it was where it should be, and i just kinda had a feeling that this was not actually netty's fault, considering how many other things were breaking with no common internal factor. so i restarted completely as follows:
  • the version of IntelliJ used in the video is 2021.3.2, which can be found on their Other Versions page by scrolling down to 2021.3 and clicking the dropdown box next to it. I made sure to install it to C: this time, just in case.
  • the version of Java 8 used is 8u311, or jdk-8u311-windows-x64.exe (found in the Java SE 8 Archive Downloads (JDK 8u211 and later))
  • i cleared out and re-extracted the server and client folders, to undo the inherent changes made by opening them in the 2023 version. I also made sure the extracted folders were on the Desktop in their own folder, as in the video, instead of in my D: drive
  • followed the steps per the video here
  • using these exact settings solved all of my issues with "missing files" in the server files, and also solved the alertify issue in the client files. I was able to run the server/client without any further issues at the time of posting. o7